Unit Tier List - Command An Army Wiki
Every unit sorted from S tier to C tier, the reasoning behind each placement, and the drafting logic that turns a ranking into a winning loadout.
Overview
A tier list is only useful if it tells you why. This page sorts Command An Army units from S tier down to C, explains the reasoning behind each placement, then shows how to draft a loadout from the result. Cross-check the overlaps with Best Units before you commit upgrades.
Read the tiers as role-based rather than absolute. A low-tier troop that fills your only ranged slot still earns a place, while a strong S tier special does nothing from a bench. Use the Class Tier List alongside this page to balance the player half of your build.
Watch the Ranked Troops Fight
See the ranked units in a real match to understand why the top tiers sit where they do. This guide runs classes, best units, and the evolve and ascension loops that lift a troop between tiers, so it is the quickest way to feel the difference. Follow it with the Ascension Guide.
How the Tiers Are Judged
Placement rests on three things: how well a unit performs its role, how survivable it is under pressure, and how hard it is to obtain. A rare special can look strong and still be a poor early pick if you cannot summon it. Numbers shift, so confirm stats with the Update Log.
Evolved and ascended versions climb the list too. A fully upgraded frontline troop can outvalue a fresh rare, so judge a unit by its ceiling, not its starting stats. That is why the Evolve Guide and Ascension Guide matter as much as which troop you pulled, and why duplicates are worth hoarding for later.
S to C Tier Breakdown
The table below is the ranked list. Start at the top for raw ceiling and read downward for reliability, then fill your slots from the highest tier you can actually field today. Treat it as a starting point, not a permanent verdict. Recheck the rankings after balance patches using the Update Log.
You do not have to memorise the whole list. Remember the shape: rare pulls at the top, dependable role-fillers in the middle, and cheap filler at the bottom. If you can field a frontline and ranged troop from A tier or above, your loadout is already competitive, so spend gems improving those before chasing an S tier.
| Tier | Units | Why |
|---|---|---|
| S | Spartan, Berserker | Rare pulls with self-sufficient damage that can carry a fight alone |
| A | Spearman, Crossbowman, Shieldman | Dependable role-fillers that win most team fights |
| B | Archer, Knight line, Scout Rider | Solid once supported, weaker when isolated or unlevelled |
| C | Unevolved starter troops | Cheap bodies that only work as filler in the opening minutes |
Drafting Rules That Beat Raw Tiers
These rules matter more than memorising the table. They stop you fielding a pile of high-tier units that do not work together, and they keep your limited slots focused on the roles that decide rounds. Confirm your own roster gaps with the Equip Units guide.
- Fill your weakest role first, even if it means a lower tier.
- Never stack the same troop type three times in one loadout.
- Keep ranged units behind a frontline, never in the open.
- Hold cavalry back until enemy archers are exposed.
- Invest upgrades in units you field every match, not bench trophies.
- Recheck the tiers after every balance patch.
What Each Tier Means
Think of the tiers as answers to one question: how much support does this unit need before it pulls its weight? The lower the tier, the more help it needs. Match the tiers to your real playstyle using the Best Strategy guide.
S Tier
Wins fights with minimal support; usually a rare summon you build around.
A Tier
Reliable role-fillers that reward a little practice and good positioning.
B Tier
Solid with backup, weak when left alone or underlevelled.
C Tier
Cheap filler for the opening minutes of a round, nothing more.
How to Move a Unit Up a Tier
Improving a unit's tier is a repeatable routine, not luck. Follow these steps to turn a mid-tier troop into a genuine carry, and remember that level 20 unlocks the evolution systems which make it possible. Lean on the Evolve Guide for the costs.
Farm gems
Finish daily and weekly quests and redeem codes so you can summon and upgrade steadily.
Reach level 20
The account level gate opens evolution, letting lower troops develop into stronger, higher-star units.
Ascend duplicates
Combine two copies of the same unit to raise its star level and raw power.
Support it properly
Pair the upgraded unit with a frontline or ranged partner so it never fights alone.
Re-test in matches
Play a few rounds and confirm the unit now performs the role you built it for.
Frequently Asked Questions
What belongs in S tier?
Self-sufficient rare pull units like the Spartan and Berserker, which can win fights with very little support around them on the battlefield.
Is the tier list the same as the best units page?
They overlap but differ. The tier list ranks everything, while the Best Units page focuses on practical picks for your loadout.
Do I ignore low-tier units completely?
No. A C tier troop can still fill a role you have nothing else for, and cheap frontline bodies matter in the opening minutes of a round.
How often does the ranking change?
After balance patches. Numbers and odds shift, so recheck the ranked list and the Update Log whenever the game receives an update.
Can a C tier unit reach S tier?
Not literally, but enough upgrades and ascensions can make a low-tier troop carry its role, which is often all a winning loadout needs.
Should I draft by tier or by role?
Draft by role first. Take the highest tier available within each role you need rather than stacking the single strongest unit repeatedly.
What is the fastest way to climb tiers?
Farm gems from quests and codes, reach level 20, and pour ascensions into one or two core units instead of spreading resources thin.